Their family will definitely react to the runaway both when it happens and upon their return. Your teen can choose to run away while still being part of the family, in a rabbithole. If you want to keep playing your family but just want your teen to runaway, now they can. This was made for those who didn't want to play a teen as a a runaway in a teen only family. This was the only way I could force them into their roles but I'll keep tweaking! Note that the mold breaker must be female and the carbon copy must be male. Will they receive an in-school suspension or just a warning, be ordered to complete community service hours, or sent to a juvenile hall?
It adds consequences if your teen sims are caught misbehaving whether that's pranking in school or tagging in the street. This is a mod that adds a new scenario related to mischievous teens, the ability to run away in a rabbithole and play the family, as well as a school infraction and juvenile justice system. What will your rebellious teen's fate be? Now your teens can runaway (as a rabbithole or scenario), rebel in ways big and small, legal and illegal, and potentially get caught along with possible consequences from simple grounding to being sent to juvenile detention centers. This started out as me simply trying to make the runaway scenario and became, as almost all my mods do, more.